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1. Perfect titan skills? - in Skill Discussions [original thread]
Up to april's balance: Titan, energy guns + gunnery supports, dd, jump skills, tank, capacitor, jump portal, cloaking, targeting, leadership, thermodynamic + paste, pills, cybernetics (doh!), whining about nerfs on forum. After april's balance: j...
- by Mona X - at 2012.03.16 22:08:00
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2. Fleet Doctrine - What Should New Characters Train for 0.0 - in Skill Discussions [original thread]
Phoenix Jones wrote: Just a quick followup, there any options for Gallente specific ships? Mostly as long range tackle. DPS ships lacks range/tank/oomph of other races.
- by Mona X - at 2012.03.16 10:59:00
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3. All Skills to V - in Skill Discussions [original thread]
It is you who got it wrong. One doesn't want to work with others since penalty for wrongdoing in Eve is wealth and fame.
- by Mona X - at 2012.03.15 15:56:00
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4. New Attribute Skill Implants to counter learning skill loss - in Skill Discussions [original thread]
OfBalance wrote: I do and so does anyone else with enough isk to laugh off those kind of losses, unfortunately most grunts out in nullsec can't afford 200mil + clone cost every night on top of their ship expenditures. Those players don't deser...
- by Mona X - at 2012.03.08 12:03:00
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5. Skills affecting Powergrid and CPU - in Skill Discussions [original thread]
Rig skills.
- by Mona X - at 2012.02.29 20:20:00
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6. Caldari Starter Questions - in Skill Discussions [original thread]
Velarra wrote: Tau Cabalander wrote: You need Gunnery 3 for a Tengu. Why would you want to or care to have no gunnery skills? Reasons: Kestrel, Hawk, Buzzard, Caracal, Falcon, Drake, Orca, Inflation. All in one character options, clean ...
- by Mona X - at 2012.02.23 15:41:00
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7. A quick reference guide for newer players in doubt. - in Skill Discussions [original thread]
Dood, 2% is really small, and affect you only when you dualprop. If it would add 10% per level... :P
- by Mona X - at 2012.02.22 14:55:00
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8. logi skills - in Skill Discussions [original thread]
Thermodynamics, paste skills, drug skills, maxed AB skills, Cybernetics.
- by Mona X - at 2012.02.19 16:14:00
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9. Wierd skill training time change - in Skill Discussions [original thread]
Rat Farmer wrote: Odd, because Motion Prediction 4 to 5 is 421,490 skill points which is 8 days 3 hours with +3 implants in. Depends on attributes.
- by Mona X - at 2012.02.17 21:50:00
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10. Level V, which gunnery skills need to be at lvl 5 - in Skill Discussions [original thread]
Batelle wrote: opinions on controlled bursts 5 for hybrid turrets? T1 - you can live with them. T2 - can i train it to 6 or 7?
- by Mona X - at 2012.02.17 14:02:00
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11. Guided Missile Precision - in Skill Discussions [original thread]
No, it only apply to standard, heavy missiles and cruise missiles. Just like in description.
- by Mona X - at 2012.02.17 13:58:00
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12. A quick reference guide for newer players in doubt. - in Skill Discussions [original thread]
Jack Miton wrote: Greg Valanti wrote: Don't know how you can neglect to mention Fuel Conservation to 5 for the cap reduction on afterburners and High Speed Maneuvering to at least 4 for t2 MWD. Also Cybernetics to 3/4 so you can use learning...
- by Mona X - at 2012.02.17 07:31:00
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13. Jump Fuel Conservation - in Skill Discussions [original thread]
Yes, in both ways.
- by Mona X - at 2012.02.14 21:06:00
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14. Level V, which gunnery skills need to be at lvl 5 - in Skill Discussions [original thread]
Thermodynamics. :P
- by Mona X - at 2012.02.12 13:07:00
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15. pulse laser skills - in Skill Discussions [original thread]
Luba Cibre wrote: Train all gunnery support skills (that are the one, that are not specific to one weapon group), small/medium/large energy weapons 5, small/medium/large pulse laser specialization 4, the right ship for your weapon of choice. I...
- by Mona X - at 2012.02.10 14:28:00
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16. Jump Fuel Conservation - in Skill Discussions [original thread]
Run your numbers here: http://evemaps.dotlan.net/jump
- by Mona X - at 2012.02.08 01:07:00
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17. begining miner - in Skill Discussions [original thread]
Then I strongly advice getting Stargate. All 3 movies and 17 seasons of them.
- by Mona X - at 2012.02.08 01:05:00
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18. begining miner - in Skill Discussions [original thread]
Forget about mining, it's job for slaves and bots. Go for missions then incursions instead, at least you'll have some useful skills.
- by Mona X - at 2012.02.07 10:29:00
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19. Shield and Armor Compensation skills - in Skill Discussions [original thread]
Resist Compensation skills works with hardeners only when they're turned off. Not offline (greyed out, but off, ie. not green. http://www.eveonline.com/ingameboard.asp?a=topic&threadID=700639
- by Mona X - at 2012.02.03 14:02:00
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20. I never realized that you could only train skills on one character. - in Skill Discussions [original thread]
Adeirik Brelgard wrote: You know it now ...and knowing is half the battle.
- by Mona X - at 2012.01.19 18:47:00
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